Friday 8 September 2017

Quest #2 and Ability Updates

Because Quest #2 is probably the worst and most boring of our current lineup of quests, I am (temporarily) removing it. I'll probably write a new and more interesting one to take its place, but for now, anyone who finishes Quest #1 will get a boost in XP to make up for the lack of Quest #2 and can go straight to #3. The numbering will not be changed on the quest names as there will be a replacement.
On another note, I'll be refining ability descriptions and adding them to a Google Docs like everything else because it's easier to edit, and also because I want to list proper and more specific details about what each ability actually does. Expect those to come shortly.

Thursday 10 August 2017

Suggestions

I've been spending these last few days polishing upcoming features, specifically ones that will be released alongside new quests. Quest #5 will unlock a new and expansive interactive area with many things to do, such as new shops, new skills to learn, and more.
Quest #7 will also unlock another interactive area that I've had a lot of fun making simply because of the setting and characterization of it. However, as time goes on, I'll be running out of ideas for features to add. So I'd like to ask now what kind of suggestions you guys would like to see featured. Whether they simply be ideas for new abilities, classes, or even new features altogether, let me know.

Tuesday 8 August 2017

More Updates

Update #1

The Spellbook Menu has been made. Any characters who are mystics or who have a spellbook can have up to 4 spells. More is explained in a document posted in the Mystic section of the joining page.

Update #2

The inventory will be getting updated. The characters page is kind of cluttered and that makes it difficult to actually view what items are in your inventory, so the inventory will now be split into 3 "pockets" - your standard inventory, armory, and quest items. The basic inventory will get a capacity downgrade to 30 items to balance things out.
Armory is for all your weapons, armor, and tools, quest items are for all items you receive that are required for quests (they cannot be lost, sold, traded, or broken, but some of them can be crafted (only into other quest items)), and your standard inventory is for every other item. Below is a very standard example of what it would look like.



Example
Level 1
0/30 XP until next level
Gender: Example
Roleplayer: Example
Species: Example
Rank: Example
Squad: Example
Personality: Example
Abilities: Example
Gem Balance: 300

Inventory (7/30): Item 1, Item 2, Item 3 (x2), Item 4, Item 5, Item 6
Armory (4/10): Armour 1, Weapon 1, Weapon 2, Tool 1
Quest Items: Item 1, Item 2

Pets
This animal doesn't own any pets.

Because I am naturally lazy, the inventory changes will come gradually.

Tuesday 1 August 2017

Chat Room

The chat room has been added. That's it.

I also made a new 350x600 advertisement banner if you want to put it on your blog.


Sunday 30 July 2017

Update Notes 30/07/2017

Update #1

The Hidden Stats page has been added. It explains the strengths and weaknesses of each class as well as what each stat calculates and how it can be altered. It can currently only be viewed through the Joining page.

Update #2

Quest #5 is done and I'm beginning to work on Quest #6 and early parts of arc 2. I'm getting restless so here are some screenshots from what will be here soon.

(Spoilers for Quest #5 under the cut)

Friday 21 July 2017

Chat Room Voting

How interested would you guys be if I made a live chat box for the website? It would make communication easier and may draw more attention to the blog. It could also possibly replace the side roleplay page (likely not) or simply make it easier.

Saturday 20 May 2017

Updates: 20/05/2017

I'm trying to get this poor roleplay out of the gutter, so enjoy some updates.

Update #1

Quest #5 is all done, and I'm starting to work on Quest #6 and the earlier portions of arc 2. Quest #5 will be released as soon as one person completes Quest #4 (and a special surprise along with it), but the only two people currently on Quest #4 are inactive.
I'll even release more teasers for the quests if it will make people actually join and do things.

Update #2

The Item Index has been added. This is a (so far) complete guide of every single item that is currently obtainable in the roleplay. Not much else to say, so enjoy that.

Update #3

Do you want your roleplay to feel like it's happening with real people? Well, look no further because I'm going to be making the narrator for every quest slightly more sarcastic and snarky, because what's a fantastic and suspenseful adventure without a judgemental god watching you and dictating what you do?

Update #4

If you have AJ Amino, a semi-successful AJ Blog or YouTube Channel, I would appreciate it if you would give us some shoutouts or put our advertisement banners on your website. This roleplay is dying and I don't want it to, but it's going to if nobody new joins. I'll even start offering the Beta Tester Starter Pack again if it'll get people to join.

Here are the two advertisement banners we have if you want to use them.

Sidebar Version

Horizontal Version

Thank you.

Monday 20 March 2017

Back From The Grave

So it's been a while, yeah. I kinda forgot this roleplay existed. I'm tired so I'll just get right to the point - I don'tknow how dead this roeplay is in terms of how active any of its members are, but I kind of want to reboot this thing. Quest #5 is almost completely written and I have cool ideas for some things to add in the future.