Quests

Below are all the quests currently available in the roleplay. You must complete the quests in the chronological order of which they are released.

Arc 1 - The Adventure Begins

Phantoms have been spotted wreaking havoc in an area east of the camp where several large slingshots made of coral have been built. When you go to fight off the phantoms, you discover you may have more than one enemy to worry about.

Quest #2 is temporarily unavailable as it is undergoing rewriting.
Quest #2: Upheaval Upstream
Phantoms are polluting the water at the Horseshoe Crossing, a popular tourist attraction. It's your duty to drive them out, stop their pollution, and save the attraction's reputation.

Quest #3: Ilikua Outpost
Admiral Venicia's battalion has located the outpost of those weird turtles you fought off earlier. Now you must raid their outpost until, one day, you'll get to destroy their main base of operations.

Quest #4: Journey into the Menace
To prepare for your inevitable battle with the Ilikua, you are going on a trip into one of the greatest phantom warships sunk during the first Jamaasian war - the Menace - to gather equipment. As much as you have been reassured, though, you just can't shake the thought that all the scary rumors about the ship are true.

Quest #5: Welcome to the Jungle
Coming Soon

Quest #6: The Last Stand
Coming Soon

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