Training

When you gain a new level, come train with the Skipper to learn new abilities!


Soldier

Level 1 Abilities
Adrenaline • When faced with 3 or more enemies at once, your speed raises sharply.

Level 2 Abilities
Blade Storm • When you land a critical hit, do extra damage on your next hit.

Intimidate • When you land a critical hit, your enemy's attack lowers sharply for 4 turns.

Level 3 Abilities
Super Strike • Confirmed chance for a critical hit. Can be used once per quest.

Riposte • Chance to land an extra hit when your enemy misses or you block/dodge their hit.

Level 4 Abilities
Manipulation • If an enemy is almost dead, you can manipulate them into temporarily joining your alliance for 2 turns. If it fails, they will regain all their health.

Level 5 Abilities
Cunning • When in enemy territory, your agility raises sharply.

Double Tap • When you kill or critical hit an enemy, land a critical hit on another nearby enemy.

Level 6 Abilities
Whirlpool • Summons a whirlpool that drags all enemies in its range into one spot, stunning them in the process. Can be used once per quest.

Blacksmith

Level 1 Abilities
Thor's Gift • Repairs all broken weapons for all allies on battlefield.

Level 2 Abilities
Turn The Tide • When your enemy lands a critical hit, chance for your attack to raise sharply.

Vengeance Strike • Once per turn, have a chance to make a bonus attack when an enemy attacks you.

Level 3 Abilities
Discourage • Decreases attack for all enemies on battlefield.

Level 4 Abilities
Thor's Blessing • Repairs all broken armour and weapons for all allies on battlefield.

Kraken's Coils • Raises attack to all allies on battlefield for 4 turns.

Level 5 Abilities
Hold The Line • Stuns and immobilises all enemies that move into your range.

Level 6 Abilities
Thor's Might • Repairs all broken armour, weapons, and tools for all allies on battlefield.

Turret • Builds a turret that will automatically shoot shrapnel at enemies within its range. Will explode when destroyed.

Healer

Level 1 Abilities
Healing Wave • Heals all allies on battlefield.

Level 2 Abilities
Witch Hunter • Once per turn, chance to land a bonus attack if enemy uses a magic attack.

Wind Spirit • Raises agility to all allies on battlefield for 5 turns.

Level 3 Abilities
Healing Barrage • Heals all allies on battlefield. Cures all bleeds and poisons.

Level 4 Abilities
Elusive • Increases your agility for 2 turns when an enemy critical hits on you.

Level 5 Abilities
First Strike • Once per turn, have a chance to hit before melee attackers.

Healing Aura • Heals all allies on battlefield. Cures all non-special status ailments. Provides absorption of all incoming damage for 2 turns.

Level 6 Abilities
Bio Beacon • Places a beacon that repels all enemies and heals all allies within its range, as well as gives them an agility and attack boost.

Officer

Level 1 Abilities
Seahorse Song • Raises agility, attack, or defence to targeted ally for 5 turns.

Level 2 Abilities
Repel Borders • Land a bonus attack when an enemy moves into your range.

Unicorn's Blessing • Heals poisoning and raises target's defence for 3 turns.

Level 3 Abilities
Barricade • Summons a barrier of breakable coral around you and nearby allies for 1 turn, giving you time to consume antidotes, apply bandages, cast buffing spells, etc.

Level 4 Abilities
Healing Wave • Heals all allies on battlefield.

Quick Adjust • Hit again if you miss an attack.

Level 5 Abilities
Rally • Places an aura that raises attack and agility of all allies within its range.

Thor's Gift • Repairs all broken armour for all allies on battlefield.

Level 6 Abilities
Trickster's Shroud • Releases a dark fog over the battlefield that obscures the enemies' vision for 3 turns. Chance to inflict poison if exposed to for long enough.

Mystic

Level 1 Abilities
Mojo Blast • Releases a large blast of magic that stuns the target.

Level 2 Abilities
Manipulation • If an enemy is almost dead, you can manipulate them into temporarily joining your alliance for 2 turns. If it fails, they will regain all their health.

Hoodoo Strike • Lowers the target's attack and speed.

Level 3 Abilities
Ruse • Summons illusions to lead enemy away from allies.

Level 4 Abilities
Alpha's Blessing • Raises target's agility and critical hit chance sharply for 3 turns.

Readied Spell • Once per turn, chance to attack an enemy before they attack you.

Level 5 Abilities
Soul Harvest • Heal yourself by a small amount every time you defeat an enemy.

Level 6 Ability
Zios' Shadow • Stuns enemy and poisons them for 3 turns, ignores defence.

Mira's Melody • Lightly raises all stats of all allies on battlefield for 4 turns.

Scrapper

Level 1 Abilities
Intimidate • When you land a critical hit, your enemy's attack lowers sharply for 4 turns.

Elusive • Increases your dodge when an enemy critical hits on you for 4 turns.

Level 2 Abilities
Cunning • When in enemy territory, your agility raises sharply.

Disarm • Removes one random spell or ability from the target's move set.

Level 3 Abilities
Riposte • Chance to land an extra hit when your enemy misses or you block/dodge their hit.

Level 4 Abilities
Trickster's Shroud • Releases a dark fog over the battlefield that obscures the enemies' vision for 3 turns. Chance to inflict poison if exposed to for long enough.

Level 5 Abilities
Swindle • Swindles the target into giving you one of their random powers or abilities. Fails if you already have the ability.

Level 6 Abilities
Tidal Wave • Pushes all enemies in range backwards, stunning them for 1 turn.

18 comments:

  1. Seafoam would like to train adreniline

    ReplyDelete
  2. Marina would like to learn adrenaline.

    ReplyDelete
  3. Shadow would like to learn Thor's Gift and Turn the Tide.

    ReplyDelete
    Replies
    1. Abilities Thor's Gift and Turn The Tide successfully learned.

      Delete
  4. How do you get to level 6? Each quest gives 15-20 xp, so how do you earn enough to get to level 6?

    ReplyDelete
    Replies
    1. Planning for the future. What, do you think you were just going to be stuck with 3 quests forever? I have at least 3 quests in production right now.

      Delete
  5. Shadow would like to train Vengeance Strike.

    ReplyDelete
    Replies
    1. Ability Vengeance Strike successfully learned.

      Delete
  6. Marina would like to learn Blade Storm

    ReplyDelete
  7. Marina would like to learn Super Strike, Riposte, and Manipulation.

    ReplyDelete
    Replies
    1. Abilities Riposte and Super Strike successfully learned.
      Ability Manipulation requires level 4 to train.

      Delete
  8. Irene would like to learn Healing Wave.

    ReplyDelete
    Replies
    1. Ability Healing Wave successfully learned.
      (Also, the Beta Tester Pack raised your level so you can also get level 2 abilities)

      Delete
  9. Astoria would like to learn manipulation and hoodoo strike.

    ReplyDelete
    Replies
    1. Abilities Manipulation and Hoodoo Strike successfully learned.

      Delete